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Academic Projects

Game

Endless Runner Arcade

Obstacles, power-ups, and high scores.

Hard Timeline: 6–8 weeks
Esports gaming environment

Project overview

Endless Runner Arcade is a mentor-guided game project designed for university submission. Endless runner with increasing speed, obstacles, collectible power-ups, and persistent high scores. The build uses Unity, C# and is structured so you can explain architecture, modules, and test cases during viva. Typical delivery timeline is 6–8 weeks depending on package and college deadlines.

Best suited for: Students submitting Unity or HTML5 game development projects

Tech stack

Unity C#

Objectives

  • Design and implement a working solution for “Endless Runner Arcade” aligned to academic evaluation criteria.
  • Demonstrate core features such as Procedural path, Power-ups, High score.
  • Produce documentation (synopsis, report chapters, and PPT) suitable for guide approval.
  • Prepare viva-ready explanations for design choices, tech stack, and future enhancements.

Key modules

  • Module: Procedural path
  • Module: Power-ups
  • Module: High score
  • Documentation, deployment notes, and viva Q&A

Key features

  • Procedural path
  • Power-ups
  • High score
  • Sound FX

Deliverables

  • Unity project
  • Report
  • PPT
  • Demo video

Learning outcomes

  • Runnable source code with setup guide
  • University-style report draft
  • Presentation deck (PPT)
  • Mentor review checkpoints

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