Game
Endless Runner Arcade
Obstacles, power-ups, and high scores.
Project overview
Endless Runner Arcade is a mentor-guided game project designed for university submission. Endless runner with increasing speed, obstacles, collectible power-ups, and persistent high scores. The build uses Unity, C# and is structured so you can explain architecture, modules, and test cases during viva. Typical delivery timeline is 6–8 weeks depending on package and college deadlines.
Best suited for: Students submitting Unity or HTML5 game development projects
Tech stack
Objectives
- Design and implement a working solution for “Endless Runner Arcade” aligned to academic evaluation criteria.
- Demonstrate core features such as Procedural path, Power-ups, High score.
- Produce documentation (synopsis, report chapters, and PPT) suitable for guide approval.
- Prepare viva-ready explanations for design choices, tech stack, and future enhancements.
Key modules
- Module: Procedural path
- Module: Power-ups
- Module: High score
- Documentation, deployment notes, and viva Q&A
Key features
- Procedural path
- Power-ups
- High score
- Sound FX
Deliverables
- Unity project
- Report
- PPT
- Demo video
Learning outcomes
- Runnable source code with setup guide
- University-style report draft
- Presentation deck (PPT)
- Mentor review checkpoints